Gaming’s Big ‘Crunch’: Is the Industry’s Big Taboo a Real Problem?

Gaming’s Big ‘Crunch’: Is the Industry’s Big Taboo a Real Problem?


Crunch time has become a bogeyman of the games industry, but is it really as bad as a lot of people online seem to think that it is?

The post Gaming’s Big ‘Crunch’: Is the Industry’s Big Taboo a Real Problem? appeared first on CCN.com

Posted by William Worrall on January 19, 2020 @ https://www.ccn.com/gamings-big-crunch-is-the-industrys-big-taboo-a-real-problem/

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